Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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A running-jumping-swordfighting game I made on the Apple II from 1985-89
The first level of Super Mario Bros made with Python and Pygame.
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
- game
- free-software
- top-down-shooter
- shooter-game
A-RPG demo made with Godot, MIT-licensed, from our Godot course
- godot
- video-game
- game
- game-development
Newton Dynamics is an integrated solution for real time simulation of physics environments.
Gestures and input handling made sane for Unity
2D Game Engine with Lua Scripting made on top of SFML !
- 2d-game-engine
- sfml
- lua-script
- engine
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
Reusable dependencies for games made with lua (especially with love)
- lua
- lua-library
- love2d
- framework
An open-source custom bootstrapper for Roblox Studio that allows you to override files in Roblox Studio's directory, opt into development branches of Roblox, and experiment with Fast Flags.
- roblox-studio
- lua
- c-sharp
Periodic DataStore saving solution with session locking
Meteorite is a lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018.
- game
- godot-engine
- metroidvania
- metroid
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Every cape, wing, hat, pet and emote in Drip is free: 24 capes, your own PNG or GIF cape, squad capes for your crew and emotes on the B wheel. Made for Horizon, no account.
- capes
- cosmetics
- custom-capes
- emotes
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
Rewrite Gravity Defied mobile game from Java to C++ & SDL
- gravity-defied
- cpp
- sdl
- sdl2
An open source mobile game made with Godot.
- godot-game-engine
- godot
- tutorial
- game-development
Gif exporter for Godot made entirely in GDScript
- godot
- godot-engine
- gif
- gif-library
A collection of Roblox plugins I've developed!
A 2D top-down space shooter made using Flutter and Flame engine.
- flutter-game
- flame-game
- 2d-game
- top-down-game
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.