An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
- 3d
- geospatial
- gis
- 3d-tiles
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An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Image augmentation for machine learning experiments.
A Blender add-on to import models from google maps
Collection of georeferenced boundaries of world countries and cultural regions for use in mapping historical data on global or continental scale
A tool to generate normal maps from any sprite and animated sprite sheet.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Open-source backend for Kepler.gl. Self-hosted alternative to CARTO and Foursquare Studio.
A SwiftUI SDK for rendering interactive human body muscle maps with highlights, heatmaps, gestures, and UIKit support. iOS 17+, macOS 14+.
Converts GeoJSON to SVG string given SVG view port size and maps extent.
A library for creating geographical maps based on D3.js
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
A tool to easily create OpenStreetMap SVG maps to plot them with a pen plotter.
Render geojson into SVG using inline or external stylesheet
A command line utility to convert heavy GIS sources into elegant administrative & topographic topojson files, raster files, and web friendly svg maps.
A Go project to explore the math to calculate and present data in a map using the `Web Mercator Projection`
A Google Maps style SVG pan and zoom component for Cycle.js