TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
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TrinityCore Open Source MMO Framework (master = 12.1.5.70783, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
The Turn Based Strategy Game/eSport. Master your beasts! 🐺
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
Native Android port of God of War III Remastered (PS4). test in adren 830
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
Game Boy and Master System port of 2048
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Post Bot game for classic gameboy