Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Repository Index
47,133 repositories indexed
1–16 of 16 · Most stars
A procedural textures authoring and 3D model painting tool based on the Godot game engine
- godotengine
- glsl
- procedural-generation
- texture-synthesis
Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
- animation
- aseprite
- godot
A tool to generate normal maps from any sprite and animated sprite sheet.
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
The repository host gives no description.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Describe a mod or a structure and this terminal agent builds it in Minecraft: ghost preview before placing, one-step undo, datapacks that reload clean, survival materials list.
- datapack
- minecraft
- ai-mods
- fabric
Animated console version of the 2048 game
A library for easy integration of a flexible circular WidgetGroup within libGDX
- pie-menu
- libgdx
- game-development
- ui
The repository host gives no description.
Procedural 3D level builder plugin for Godot 4
for GameMaker 2.3+
- animation
- gml
- gamemaker
- gamemaker-language
GM Animate