Optimizing compiler for React
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Optimizing compiler for React
Computing with Python functions.
A lightweight C++ base library with Go-style coroutines.
Up to 100x faster strings for C, C++, CUDA, Python, Rust, Swift, JS, & Go, leveraging NEON, AVX2, AVX-512, SVE, GPGPU, & SWAR to accelerate search, hashing, sorting, edit distances, sketches, and memory ops 🦖
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
Kokkos C++ Performance Portability Programming Ecosystem: The Programming Model - Parallel Execution and Memory Abstraction
Concurrency primitives, safe memory reclamation mechanisms and non-blocking (including lock-free) data structures designed to aid in the research, design and implementation of high performance concurrent systems developed in C99+.
C++14 concurrent lock-free low-latency queue.
Lightning Memory Database (LMDB) for Java: a low latency, transactional, sorted, embedded, key-value store
Quick development library (AutoMapper, LinQ, IOC Dependency Injection, MemoryCache, Scheduled tasks, Json and Yml Config and Options pattern, Serializers, etc) with crossplatform support for Delphi/Firemonkey (Windows,Linux,OSX/IOS/Android) and freepascal (Windows/Linux).
Parser combinators built for speed and memory efficiency
High performance Transactional Memory for Common Lisp
A Simplest in-memory and Distributed Storage-Agnostic Message Queue for Your Concurrent Go Program
Functional Concurrency Primitives
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
High-performance Swift framework for task execution, memory caching, and data management with intelligent execution merging, TTL caching, and retry logic