Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
- point-cloud
- 3d-graphics
- compression
- mesh
47,133 repositories indexed
1–12 of 12 · Most stars
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
The public CGAL repository, see the README below
Python library for loading and using triangular meshes.
A C++ & Python viewer for 3D data like meshes and point clouds
Open-source AI video replacement workflow by TEIN. Combine depth maps, SAM segmentation, face meshes, and audio processing to replace characters and objects with Seedance. Includes a local web UI to prepare inputs, review masks, preview generations, and export with original audio.
A tool to generate river meshes with flow and foam maps based on bezier curves.
C++ API wrapper for displaying shapes and meshes in Rviz
An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
A list of resources about deep learning solutions on 3D shape processing
A voxel engine for godot. I'ts a c++ engine module.
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.