The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
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Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are disabled. Please only use release tarballs from the QEMU website.
Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
- cube
- voxel
- rust
- gfx-rs
MIT Licensed Open Source version of Torque 3D from GarageGames
A-RPG demo made with Godot, MIT-licensed, from our Godot course
- godot
- video-game
- game
- game-development
Isometric minimal-code style game at html5 canvas and javascript
MITM data analysis utility for Pokemon GO
Add-on that adds a fur node to the Godot engine, using a shell based approach to imitate fur strands.
- godot
- fur
Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features.
INKWAVE (Turf Riot) — a 4v4 turf-war ink shooter on three.js, with touch controls and a mobile-portable build. Fork of jaydendavisnc/inkwave (MIT).
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
- browser-game
- combat
- game
- game-server
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
Plugin-based client-server voxel game engine written in D language
- d
- dlang
- game
- game-engine
A modular roguelike engine for LÖVE, licensed under the MIT license.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
:memo: Godot template with code formatting, license tracking & CI/CD
- github-action
- godot
- godot-template
- pre-commit
Antialiased primitives library for GameMaker
- gamemaker
- gamemaker-studio-2
- gms2
- primitive
Love2D runtime texture atlas; no external tools needed
Core Committer - The Game
SmiteGo is an API wrapper for the Smite game from HiRez. It is written in Go!
Shake Detector in Lua
- lua
- mit
- gamedev
- accelerometer