A game theoretic approach to explain the output of any machine learning model.
- interpretability
- machine-learning
- deep-learning
- gradient-boosting
47,133 repositories indexed
1–24 of 69 · Most stars
A game theoretic approach to explain the output of any machine learning model.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A simple Minecraft clone written in C using modern OpenGL (shaders).
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
TranslatedOpen-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. Open-source iOS / macOS / Android / HarmonyOS compatibility layer for Diablo II: Resurrected (《暗黑破坏神 II:狱火重生》) Reign of the Warlock (术士君临)
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
A lightweight game engine written in modern C++
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
Freeciv-web is an Open Source strategy game implemented in HTML5 and WebGL, which can be played online against other players, or in single player mode against AI opponents.
[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
Modern C++ library for the development of real-time graphical applications
An Open Source Minecraft Launcher with Modern UX. Provides a Disk Efficient way to manage all your Mods!
Open source, self-hostable watched list for all your content (movies, tv series, anime, games) with user authentication, modern and clean UI and a very simple setup.
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
A modern game server management panel built in Rust. Deploy, monitor, and manage Minecraft, Rust, and other game servers with industry-leading performance.
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
This is an Old School horizontal scroller 'Shoot Them All' game in bash. With multiplayer modes team and duel. You have to defeat 100 aliens to fight with Boss. I'm using netcat for client-server exchange in multiplayer mode. So netcat have to be installed on system if you wish to play with friend. Terminals on both hosts have to be with equal dimensions.
A modern setup tool for libGDX Gradle projects
Wally is a modern package manager for Roblox projects inspired by Cargo