A game theoretic approach to explain the output of any machine learning model.
- interpretability
- machine-learning
- deep-learning
- gradient-boosting
47,133 repositories indexed
1–23 of 23 · Most stars
A game theoretic approach to explain the output of any machine learning model.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL
Open-world game implemented in Godot Engine that can load GTA 3D-era models and textures
Godot plugin for in-editor box modeling
The Elevation of Privilege Threat Modeling Game
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Ark -- Archetype-based Entity Component System (ECS) for Go.
An NES CPU compiled into the weights of a stock Qwen3.5 model
An AI agent in your terminal that builds Roblox places in Studio: parts, models, UI and Luau scripts. Place diff before every change, playtests with proof, one undo per turn.
Vibe-build in Minecraft. Describe a build in your terminal, see it as a blueprint in your world, place it in one step and undo it in one. Writes datapacks too. Free local models.
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
Make 3D games in GameMaker!
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
.obj/.mtl loader, written in native GML, for GameMaker
IQM & EXM model format specs, Blender exporter, and LÖVE loader.
Chessmata: chess game for humans and AI agents
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.
Intelligent Quick Reaction Game