Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
- header-only
- modern-cpp
- cpp
- entity-component-system
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua