Docker image that provides a Minecraft Server for Java Edition that automatically installs/upgrades versions, modloaders, modpacks and more at startup
- minecraft-server
- dockerfiles
- docker-image
- hacktoberfest
47,133 repositories indexed
1–24 of 25 · Most stars
Docker image that provides a Minecraft Server for Java Edition that automatically installs/upgrades versions, modloaders, modpacks and more at startup
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
(RPG maker) Create RPG-style or similar games more simply with Flame.
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
ModuleScript loader with reusable and easy unified server-client modules for faster game development on Roblox
Open source game inspired by Dungeon Keeper - Dark, damp and dangerous... | *Not actively developed anymore*
A native PC port of Monster Hunter Generations Ultimate. Requires the game's files to play or build.
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
🔧 Machines, ICs, PLCs, and more!
Talo's Godot plugin for open source leaderboards, stats, auth, game saves and more
Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
Manage Steam sessions, Guard, Market, trade offers and more.
A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more
This is a Godot Script (GDScript) (http://www.godotengine.org/) port of the Robert Penner's equations for easing. You can find much more information about it on http://robertpenner.com/easing/.
Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
More control over explosions in Minecraft