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Tags: Games
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1–9 of 9 · Most stars

Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines

  • libgdx
  • pathfinding
  • steering-behaviors
  • formation-motion

A Dragon Ball-inspired 2D browser fighting game built with vanilla HTML5, CSS3, and JavaScript — featuring two fighters, 26 key controls, combo moves, CPU AI, and zero dependencies.

IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license

The most complete list class for GameMaker Studio 2.3+. GC-friendly, [  ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.