Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
- libgdx
- pathfinding
- steering-behaviors
- formation-motion
47,133 repositories indexed
1–3 of 3 · Most stars
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
Using deep stacked residual bidirectional LSTM cells (RNN) with TensorFlow, we do Human Activity Recognition (HAR). Classifying the type of movement amongst 6 categories or 18 categories on 2 different datasets.
Using Machine Learning to predict the type of exercise from movement data