A Flash Player emulator written in Rust
- swf
- flash
- rust
- emulator
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A Flash Player emulator written in Rust
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Multi-platform Nintendo Game Boy Color emulator written in Go
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
A compatibility layer for porting Switch games to Android, one game at a time
Gameboy emulator implemented in C, that also runs in the browser
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
A Game Boy, Game Boy Color and GBA player for Android handhelds with two screens or one, with a live companion for Pokémon games and ROM hacks.
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
An NES CPU compiled into the weights of a stock Qwen3.5 model
PS Vita games recompiled into native PC programs: you bring your own games and firmware
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
TabStationToo - PS2 emulation in the browser: PCSX2 compiled to WebAssembly.
Persona 5 Royal for Android: a native port that runs your own dump (the APK holds no game code or data)
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.
Open source emulator for the Nintedo Switch 1 and 2. Highly work in progress
An Ada 2012 emulation of Charles Babbage’s Analytical Engine
A CPU and peripherals implementing the Gameboy (TM) instruction set and functionality
A systemVerilog implementation of Game Boy on DE1-SoC