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Tags: Games
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1–24 of 448 · Most stars

A simple and easy-to-use library to enjoy videogames programming

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

  • header-only
  • modern-cpp
  • cpp
  • entity-component-system

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter