Clone of the Age of Empires II engine 🚀
- game
- engine
- python
- c-plus-plus
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Clone of the Age of Empires II engine 🚀
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
A running-jumping-swordfighting game I made on the Apple II from 1985-89
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
A TypeScript-to-Luau Compiler for Roblox
A playable preview of Forza Horizon static recompilation
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Full decompilation of Pokémon HeartGold and SoulSilver.
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
PC port of Dragon Ball Z: Budokai Tenkaichi 3, built on the BT3-Decompiled project.
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
An all-inclusive Python framework for the Riot Games League of Legends API. Cass focuses on making the data easy and fun to work with, while providing all the tools necessary to create a website or do data analysis.
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.
Static recompilation of The Legend of Zelda: Skyward Sword for PC