Open3D: A Modern Library for 3D Data Processing
- mesh-processing
- computer-graphics
- opengl
- cpp
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Open3D: A Modern Library for 3D Data Processing
A modular geospatial engine written in JavaScript and TypeScript
The public CGAL repository, see the README below
Computational geometry and spatial indexing on the sphere
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
Simple and lightweight computational geometry library for .Net
Allocators, I/O streams, math, geometry, image and audio processing for D
D3 plugin which computes a treemap based on a Voronoi tesselation
A general library for geometry operations of union, intersections, difference, and xor
Practical volume computation and sampling in high dimensions
A Geometry library for Elixir that calculates spatial relationships between two geometries
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
Common Lisp package for simple two dimensional computational geometry.
2D triangulation library. Allows translating lines and polygons (both based on points) to the language of GPUs.