Productive, portable, and performant GPU programming in Python.
- taichi
- differentiable-programming
- gpu-programming
- sparse-computation
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Productive, portable, and performant GPU programming in Python.
GraalVM compiles applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
C++ Parallel Computing and Asynchronous Networking Framework
A General-purpose Task-parallel Programming System in C++
Cloud Native application framework for .NET
WasmEdge is a lightweight, high-performance, and extensible WebAssembly runtime for cloud native, edge, and decentralized applications. It powers serverless apps, embedded functions, microservices, smart contracts, and IoT devices.
Java interface to OpenCV, FFmpeg, and more
🚀 A fast WebAssembly interpreter and the most universal WASM runtime
Go package for computer vision using OpenCV 4 and beyond. Includes support for DNN, CUDA, OpenCV Contrib, and OpenVINO.
OpenCV wrapper for .NET
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Computing with Python functions.
BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library
Kokkos C++ Performance Portability Programming Ecosystem: The Programming Model - Parallel Execution and Memory Abstraction
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
ILGPU JIT Compiler for high-performance .Net GPU programs
Computational parallel flows on top of GenStage
Extensions for F#
Python bindings for MPI
A bleeding-edge, lock-free, wait-free, continuation-stealing tasking library built on C++20's coroutines
Clspv is a compiler for OpenCL C to Vulkan compute shaders
The OpenMusic visual programming / computer-aided composition environment
Node.js native bindings to FFmpeg.