A simple and easy-to-use library to enjoy videogames programming
- raylib
- c
- programming
- opengl
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A simple and easy-to-use library to enjoy videogames programming
A high performance, editable terrain system for Godot 4.
A Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.
Easy to use Python library for creating 2D arcade games.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
A computer, compiled into the weights of a language model. An exact CPU inside Qwen3.5-4B, with Gated DeltaNet state as RAM.
A Steam trading library for python 3
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
An NES CPU compiled into the weights of a stock Qwen3.5 model
Building a open source multiplayer 3d rpg using babylon.js and colyseus
An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.
ro.py is a modern, asynchronous Python 3 wrapper for the Roblox API.
A decompilation and future source port of Roblox (December 2007)
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
ASCII Art Tetris
Gomoku
CLI tilesheet splitter in Py3
Experimental game dev with Babylon.js and angular5