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Tag: Graphics and 3D
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1–24 of 43 · Most stars

Unrestricted Open-source alternative to AI video platforms — Free AI image & video generation studio with 600+ models (Flux, Midjourney, Kling, Sora, Veo). No content filters. Self-hosted, MIT licensed.

An image processing library written entirely in JavaScript for Node, with zero external or native dependencies.

Self-hosted collection of powerful web-based tools for everyday tasks. No ads, no tracking, just fast, accessible utilities right from your browser!

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

LeafPic is a fluid, material-designed alternative gallery, it also is ad-free and open source under GPLv3 license. It doesn't miss any of the main features of a stock gallery, and we also have plans to add more useful features.

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

One-click character swap for videos: an open-source, local Higgsfield Genjutsu alternative built on ComfyUI and MiniMax H3, with FLUX.3 Klein relighting.

  • character-swap
  • comfyui
  • minimax-h3
  • nextjs

A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.