A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
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Industry-standard navigation-mesh toolset for games
- ai
- crowd-simulation
- game-development
- navigation
Space exploration, trading, and combat game.
- 2d-game
- game
- rpg
- c-plus-plus
Installs the latest UMU/GE-Proton and Non Steam Launchers under 1 Proton prefix folder and adds them to your steam library. Installs... Battle.net, Epic Games, Ubisoft, GOG, EA App, Amazon Games, itch.io , Legacy Games, The Humble Games Collection, IndieGala, Rockstar Games Launcher,PS Plus, Glyph, VKPlay & HoYoPlay, Waydroid and Games on SD Card.
- deck
- steam
- machine
- nonsteam
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
- game
- free-software
- top-down-shooter
- shooter-game
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
- libgdx
- pathfinding
- steering-behaviors
- formation-motion
Indie Turn Based Strategy in Isometric Pixel Art
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
- detour
- recast
- navmesh
- pathfinding
FMOD Studio GDExtension bindings for the Godot game engine
A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.
- indie-game
- indiegame
- israel
- israeli
Fast, lightweight and easy-to-use pathfinding library for grid-based games
- pathfinding
- pathfinding-algorithms
- lua
- pathfinding-library
A fast, portable Entity Component System for Luau
- data-oriented
- data-oriented-design
- ecs
- entity-component-system
Indie Turn Based Strategy in Isometric Voxel Art http://tof.p1x.in
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
- gdscript
- polygon2d-fracture
- godot-engine
- godot
Godot 3.6.1 / ROTA: Bend Gravity / Gravity Bending Block Puzzle Platformer Game
Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
HTML5 port of the indie platform game Emberwind.
An iPhone (or iPod touch) port of the popular old QBasic game with spunk!
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
- 2d
- tilemap
- grid
- pathfinding
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
- clicker-game
- desktop-app
- godot
- godot-engine
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
An open source, cross-platform game engine designed for indie developers.
- chillisource-game-engine
- 2d-game-engine
- 3d-game-engine
- cpp11