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Tags: Graphics and 3D
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1–17 of 17 · Most stars

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

  • vulkan
  • vulkan-compute
  • vulkan-example
  • vulkan-tutorial

A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.

  • animation
  • 2d-graphics
  • embedded
  • graphics-library

smartcrop finds good image crops for arbitrary crop sizes

  • hacktoberfest

FastImage finds the size or type of an image given its uri by fetching as little as needed

JQuick-Pdf is an enterprise-grade Java PDF generation framework. It provides HTML-like declarative syntax and supports more than 30 kinds of graphs, greatly simplifying complex PDF report creation while retaining full native pdfbox(since version 4.0.0) APIs.

An SVG library written in Crystal. Can be used to make cool animations, as well as other kinds of uses.

  • svg
  • svg-animation
  • crystal
  • crystal-lang

Grok WebGL2 and GLSL through a sequence of guided tutorials, each chunked into atomic Q&A cards suitable for spaced repetition, with hands-on projects and solution code integrated throughout.

🎬 Testing SDL2 with V, Rust, C/++ : Nuklear, ImGui, TTF, 2D/3D, joystick, sounds, music, ...