LimboAI - Behavior Trees and State Machines for Godot 4
- behavior-tree
- godot-engine
- game-developement
- state-machines
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LimboAI - Behavior Trees and State Machines for Godot 4
Godot engine addon to randomly fill an area with props or other scenes. Mirror of https://codeberg.org/hungryproton/proton_scatter
Support scenes for AR and VR in Godot
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
Godot plugin for managing scenes and transitions
shake plugin for godot
Godot plugin for in-editor box modeling
Tool for easy work with your scenes in Godot 4.4+
Community-driven Agones SDK for Godot Engine
A powerful C# coroutine library for Godot.
A collider that takes an array of Line2D as input and outputs a collision shape chain following the lines