Pure C# 3D real time physics simulation library, now with a higher version number.
- physics-3d
- physics-engine
- physics-simulation-library
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Pure C# 3D real time physics simulation library, now with a higher version number.
Unknown Horizons official code repository
Unknown Horizons Godot Engine Port
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
Known as the "Cross-Platform Game Engine", Starling is a popular Stage3D framework for OpenFL and Haxe
😀 The Acid2 test, now for the original Game Boy! 😀
Point Smelt at a Java mod jar and it starts the Rust port for Horizon: crates, traits and a build that runs. Unfinished parts are marked, so you know exactly what is left.
Finite State Machine for GameMaker
A separation axis theorem collision library for Haxe.
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
😀 The Acid2 test, now for Game Boy Color! 😀
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
A well-known indie game implemented in JavaScript, made in a hotel room in Warsaw, Poland.
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
now with a visual interface, plus gms2
Pong game written using Glimmer.js and SVGs
A implementation of the well-known game 'Hangman' in GlimmerJS