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Tags: Emulator
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1–24 of 29 · Most stars

Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.

  • bloodborne
  • bloodborne-launcher
  • bloodborne-pc
  • bloodborne-windows

A computer, compiled into the weights of a language model. An exact CPU inside Qwen3.5-4B, with Gated DeltaNet state as RAM.

  • gated-deltanet
  • interpretability
  • llm
  • qwen

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

A Game Boy, Game Boy Color and GBA player for Android handhelds with two screens or one, with a live companion for Pokémon games and ROM hacks.

Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures

  • compatibility-layer
  • macos
  • macos-compatibility
  • high-level-emulation

Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4

Static recompiler for Nintendo Switch games. Translates the game's ARM64 code to C once and compiles it to a native Windows or Linux program, with an OpenGL renderer and an optional Vulkan one. No games, keys or firmware included.

Turns a PS2 disc image into a native PC program by static recompilation; builds on ps2-web-recomp (MIT). Work in progress. Bring your own disc.

  • playstation-2
  • ps2
  • recompilation
  • static-recompilation

Portable, ready-to-play Windows build of the Eden FE: Fortune’s Weave emulator fork (based on xDarkWindx 1.12 and Duck912's forks). Runs on any x64 CPU, settings pre-tuned for Fortune’s Weave, plus a start-up crash fix. Bring your own keys, firmware and game.

An LLM running on an NPU inside an LLM. Karpathy's stories260K writing stories on a vector unit compiled into Qwen3.5-4B's weights.