OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
- games
- reinforcement-learning
- multiagent
- cpp
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OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Open source neural network chess engine with GPU acceleration and broad hardware support.
A brain that learns from live experience. System 1 by default: perception, memory, plasticity and action. Optional System 2 for self-observation and slow corrections.
A simple and highly efficient RTS-game-inspired environment for reinforcement learning