Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
- point-cloud
- 3d-graphics
- compression
- mesh
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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
ANSI C library for NURBS, B-Splines, and Bézier curves with interfaces for C++, C#, D, Go, Java, Javascript, Lua, Octave, PHP, Python, R, and Ruby.
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki
A general library for geometry operations of union, intersections, difference, and xor
Practical volume computation and sampling in high dimensions
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.
A math and collisions library for Lua.
DE-9IM spatial predicate library implemented in Javascript.
Segment-segment intersection classifier and calculator for Elixir
Framework-agnostic polygon intersection library for Lua