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A wrapper executable that can run any executable as a Windows service, in a permissive license.

  • windows-service
  • windows-service-wrapper
  • nuget
  • dotnet

QuestPDF is a modern library for PDF document generation. Its fluent C# API lets you design complex layouts with clean, readable code. Create documents using a flexible, component-based approach.

  • pdf
  • nuget
  • c-sharp
  • dotnet-core

Open-source platform for building cross-platform native Mobile, Web, Desktop, and Embedded apps from a single C#/XAML codebase. Work from any IDE/CLI with Hot Reload, Visual Designer, MCPs, and Skills built for modern .NET workflows. 200M+ NuGet downloads.

MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.

:cake: Cake (C# Make) is a cross platform build automation system.

  • c-sharp
  • cake
  • dotnet
  • dotnetcore

The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI

SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.

  • steamkit2
  • c-sharp
  • nuget
  • steam

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

A framework for building messaging apps with .NET and C#.

  • command-processor
  • command-dispatcher
  • brighter
  • asynchronously

A set of .NET libraries for Windows implementing PInvoke calls to many native Windows APIs with supporting wrappers.

  • pinvoke
  • dotnet
  • dotnet-standard
  • controls

bUnit is a testing library for Blazor components that make tests look, feel, and runs like regular unit tests. bUnit makes it easy to render and control a component under test’s life-cycle, pass parameter and inject services into it, trigger event handlers, and verify the rendered markup from the component using a built-in semantic HTML comparer.

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.