🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
- game
- javascript
- gamedev
- game-development
71,372 visible repositories in the index
1–21 of 21 · Most stars
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Clone of the Age of Empires II engine 🚀
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
3D engine with modern graphics
Defold is a completely free to use game engine for development of desktop, console, mobile and web games.
A complete 3-D game development suite written in Java.
Egret is a brand new open mobile game and application engine which allows you to quickly build mobile games and apps on Android,iOS and Windows.
Terasology - open source voxel world
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
Solar2D Game Engine main repository (ex Corona SDK)
Render Anything Engine: tell your AI what to make. Videos, motion graphics, 3D and games as React and TypeScript, rendered on your own GPU. Rust + Bevy, macOS, Linux and Windows.
HTML5 Game Engine
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
2D Game Engine with Lua Scripting made on top of SFML !
Cyan Worlds's Plasma game engine
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.