Simulation platform for general-purpose robotics & embodied AI learning.
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Multi-Joint dynamics with Contact. A general purpose physics simulator.
Play with fluids in your browser (works even on mobile)
- fluid
- webgl
- simulation
- gpu
A Python framework for GPU-accelerated simulation, robotics, and machine learning.
- differentiable-programming
- python
- gpu-acceleration
- nvidia
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
- physics-simulation
- robotics
- nvidia-warp
- newton-physics
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
- robotics
- dynamics
- analytical-derivatives
- kinematics
Massively parallel rigidbody physics simulation on accelerator hardware.
High-performance C++ library for multiphysics and multibody dynamics simulations
- simulation
- physics-simulation
- modeling
- robotics
10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
- differentiable-programming
- taichi
- simulation
- robotics
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
- multibody-dynamics
- physics-engine
- physics-simulation
- robotics
ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.
- character-animation
- digital-human
- humanoid
- humanoid-robots
Multiphysics Object Oriented Simulation Environment: A robust, modern, extendable, finite element/finite volume framework that excels at creating complex multiphysics simulations.
- multiphysics
- simulation
- fem
- finite-elements
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
- kratos
- fem
- dem
- parallel-computing
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
- articulated-body-algorithm
- inverse-dynamics
- forward-dynamics
- multi-body-dynamics
Interactive 2D wave optics simulator. Turn any image into a refractive scene, add sources, watch waves refract, diffract and interfere. Probes, intensity maps, video export.
TUM Roborace Team Software Stack - Vehicle Simulation