[ECCV 2026 Best Paper Award Candidate] LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstruction
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[CVPR'24 Highlight] Official PyTorch implementation of CoDeF: Content Deformation Fields for Temporally Consistent Video Processing
- editing
- video
Advancing Open-source World Models
- image-to-video
- video-generation
- world-models
- lingbot-world
Stable diffusion for real-time music generation
[CVPR'25] Official Implementations for Paper - MagicQuill: An Intelligent Interactive Image Editing System
- aigc
- image-editing
- mllm
- gradio
PyTorch implementation of "Supervised Contrastive Learning" (and SimCLR incidentally)
A simple framework that allows researchers and hobbyists to develop AI agents for Atari 2600 games
[ICLR 2020] Contrastive Representation Distillation (CRD), and benchmark of recent knowledge distillation methods
Modified implementation of DCGAN focused on generative art. Includes pre-trained models for landscapes, nude-portraits, and others.
- gan
- generative-art
- art
- painting
PyTorch implementation of Contrastive Learning methods
yolov5 + csl_label.(Oriented Object Detection)(Rotation Detection)(Rotated BBox)基于yolov5的旋转目标检测
- yolov5
- detection
- dota
- rotation
Infinite Worlds with Versatile Interactions
Masked Depth Modeling for Spatial Perception
- depth
- depth-camera
- masked-image-modeling
An Open Source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents
Portfolio of data science projects completed by me for academic, self learning, and hobby purposes.
- data-science
- portfolio
- python
- pandas
🔥🔥🔥TensorRT for YOLO26 (det/pose/seg/depth/obb/cls), YOLOv11,YOLOv10 YOLOv9,YOLOv8, ... 🚀🚀🚀 CUDA IS ALL YOU NEED. 🍎🍎🍎
- cuda
- yolo26
- classification
- depth-estimation
Learning Heterogeneous Tactile Representation for General Dexterous Manipulation