Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
- graphics-editor
- photo-editor
- 2d-graphics
- art
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Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
A web component for visual art and creative coding
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
A library for visualization and creative-coding
Cross-Platform JavaScript Creative Coding Framework
Creative coding library for Unity
Art and animation, written as code. Illustrations, loops, interactive web art, launch-videos and scored films in dozens of styles, identical on every render.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
C4 is an open-source creative coding framework that harnesses the power of native iOS programming with a simplified API that gets you working with media right away. Build artworks, design interfaces and explore new possibilities working with media and interaction.
A MS-DOS Creative Coding IDE/platform based on JavaScript
[alpha] A modern toolkit for creative coding
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
Translatedworld.execute(me); — an unofficial fan-made lyric MV told as a chat with Claude, rendered frame by frame from code. Prompts included; no music or lyrics.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
TranslatedBuild your own Minecraft-inspired 3D personal website.