A simple and easy-to-use library to enjoy videogames programming
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A simple and easy-to-use library to enjoy videogames programming
One framework for creating powerful cross-platform games.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
Easy to use Python library for creating 2D arcade games.
Nez is a free 2D focused framework that works with MonoGame and FNA
A continuation of the popular Artemis ECS framework
High-performance C# ECS
Zircon is an extensible and user-friendly, multiplatform tile engine.
cocos2d for android, based on cocos2d-android-0.82, and now ported from cocos2d-iphone 0.99.4. The googlecode address is here: http://code.google.com/p/cocos2d-android-1/ . There are several demos to watch.
Roguelike Toolkit in Love. A Love2D/lua port of rot.js
Python game programming in Jupyter notebooks.
Tiny and easy to use ECS (Entity Component System) library for game programming
A haxe programming library for beginners. Powered by OpenFL and Starling.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
An attempt to replicate the LÖVE API in the browser using moonshine.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
as3isolib,v1 - The new home for the as3isolib.v1 project previously hosted on Google Code.
Isometric game engine. Open world, block/voxel based and sprite rendering.