Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
- cocos2d
- cocos2d-x
- game-engine
- c-plus-plus
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Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
A dead simple 2D game engine for Go
A Cross-end HTML5 Game development solution
A game server framework in Go (golang)
A hand-crafted 2D game library in Go
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
ROguelike Toolkit in JavaScript. Cool dungeon-related stuff, interactive manual, documentation, tests!
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
A collection of low-res primitives for creating art and games in React
Easy to use Python library for creating 2D arcade games.
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
c++ toolkit for rapid development of live graphical apps and games
ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST7789, ILI9341), PS/2 Mouse and Keyboard Controller, Graphics Library, Sound Engine, Game Engine and ANSI/VT Terminal
A game server framework in Go (golang).
The Roguelike Toolkit (RLTK), implemented for Rust.
A pure Go game engine
go分布式服务器,基于内存mmo
Terminal-based game engine for Go, built on top of Termbox
Game Boy / Color engine with lots of features
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Roguelike Toolkit in Love. A Love2D/lua port of rot.js
Build your own Game-Engine based on the Entity Component System concept in Golang.