A High-Quality Real Time Upscaler for Anime Video
- anime
- upscaling
- upsampling
- video-processing
88,573 visible repositories in the index
1–24 of 26 · Most stars
A High-Quality Real Time Upscaler for Anime Video
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
Console-based GLSL Sandbox for 2D/3D shaders
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript
A Shader Editor for Unity
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Simple tool to load GLSL shaders on HTML Canvas using WebGL
The open collection of GL Transitions
A collection of tools, libraries, and tests for Vulkan shader compilation.
FidelityFX Super Resolution
A library of Shaders created using Unity's Shader Graph.
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
Ghostty Blackhole puts a real, ray-traced black hole inside your terminal. It grows as Claude Code's context window fills up, live. A fresh session is a quiet hole in the corner. A full one swallows half your screen. You'll always see /compact coming.
Unity Toon Shader
Google Chrome DevTools extension to live edit WebGL GLSL shaders
A portable and modular superset of WGSL
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
CRT shader for retroarch, unity, kodi, amiberry and 86box
TranslatedA close clone of Unity Shader Graph, a special edition for WGSL
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Shadertoy :arrow_right: LÖVE GLSL || Converter
A collection of shaders designed for LÖVE
A libGDX mechanism to manipulate colors in powerful ways
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.