Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
- simulation
- robotics
- kinematics
- virtual-reality
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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Clone of the Age of Empires II engine 🚀
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
tsParticles - Easily create highly customizable JavaScript particles effects, confetti explosions and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components.
An awesome list of awesome YouTubers that teach about technology. Tutorials about web development, computer science, machine learning, game development, cybersecurity, and more.
Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
Open-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. 开源的《暗黑破坏神 II:狱火重生》术士君临 iOS / macOS / 安卓 / 鸿蒙兼容层
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
A complete 3-D game development suite written in Java.
3D C++ Game Engine - yet another open source game engine
A curated list of awesome PICO-8 resources, carts, tools and more
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
A curated list of awesome OpenGL libraries, debuggers and resources.
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
Free, easy, portable audio engine for games
Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux