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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Go bindings for OpenGL (generated via glow)

A realtime visual programming language for interactive media.

Thick Ada binding for OpenGL and GLFW

  • glfw
  • ada
  • opengl-bindings
  • ada-binding

Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs

  • glfw
  • glfw3
  • glfw3-bindings
  • java