Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
- pbr
- graphics
- 3d-graphics
- real-time
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
This component implements transition animation to crumble view-controller into tiny pieces.
A GPU accelerated image and video processing framework built on Metal.
Profiling / Debugging assist tools for iOS. (Memory Leak, OOM, ANR, Hard Stalling, Network, OpenGL, Time Profile ...)
OpenGL ES and input for iOS, tvOS, Android, and WebGL
J2ME emulator for Android (unofficial fork of https://github.com/nikita36078/J2ME-Loader)