An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
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An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
- audio-library
- dotnet
- audio
Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
- playlist
- waveform
- audio
- audio-visualizer
cross-library (GStreamer + Core Audio + MAD + FFmpeg) audio decoding for Python
- python
- audio
:musical_score: ts-audio is an agnostic library that makes it easy to work with AudioContext and create audio playlists in the browser
- audio
- typescript
- audiocontext-api
- song
Free, open-source, local alternative to ElevenLabs and Suno. AI sound effects, music with lyrics, text-to-speech and voice cloning on your own GPU (Stable Audio, ACE-Step and more). No account, no credits, offline. Windows/macOS app, HTTP API and a 21-tool MCP server for Claude Code and Cursor.
- local-ai
- mcp
- music-generation
- sound-effects
Play MusicXML scores in the browser using Web Audio and Web MIDI.
- midi
- music-notation
- musicxml
- web-audio
More to audio on libgdx.