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Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

TrinityCore Open Source MMO Framework (master = 12.1.5.70688, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)

  • trinitycore
  • wow
  • linux
  • multi-platform

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU