🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
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🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
KlayGE is a cross-platform open source game engine with plugin-based architecture.
A high speed C++17 Vulkan game engine
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Repository hosting the functional Nu Game Engine and related projects.
A cross-platform 2D game engine
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
2D Game Engine with Lua Scripting made on top of SFML !
Rapidly cook up games for HTML5, Flash, Android, and iOS.
Stable repository of the modernized X-Ray 1.6 game engine
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
A free and open 3D game engine written in D.
MegaGlest real-time strategy game engine (cross-platform, 3-d)
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
An open source, cross-platform game engine designed for indie developers.
Cross Platform D-Lang Game Engine with scripting support
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
A Pikmin-based game/engine for fan-made content.