Terminal-based game engine for Go, built on top of Termbox
- golang
- game-engine
- terminal
- terminal-game
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Terminal-based game engine for Go, built on top of Termbox
Godot 4 template for game projects (GDScript), inspired by Maaack's Template.
A simple Text Interface Engine to control text output (like in a RPG dialogue) for Godot.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
Legend of Elya — N64 game with a real 6.36M-parameter ternary transformer on the VR4300 MIPS III CPU. Zelda-style dungeon, AI NPCs, byte-level inference at 1.23 tok/s scalar / 2.19 tok/s on the RSP overlay (measured under ares, never on silicon). Built with libdragon.
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
IOC Framework for Starling based games
This is an unofficial NodeJS library for interacting with the VALORANT API used in game.
Space Themed Turn-Based Strategy Game developed in Flutter
A simple web-based tool for Spriting and Pixel art.