Open3D: A Modern Library for 3D Data Processing
- mesh-processing
- computer-graphics
- opengl
- cpp
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Open3D: A Modern Library for 3D Data Processing
A modular geospatial engine written in JavaScript and TypeScript
The public CGAL repository, see the README below
Manipulation and analysis of geometric objects
An Open-Source subdivision surface library.
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
A lean C++ library for working with point cloud data
2D/3D geometry toolkit for Clojure/Clojurescript
open source software for bidimensional and tridimensional remeshing
A thin layer of graphic data types
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
JavaScript helper functions for manipulating GeoJSON
The TiGL Geometry Library to process aircraft geometries in pre-design.
A general library for geometry operations of union, intersections, difference, and xor
Practical volume computation and sampling in high dimensions
Simple Features is a pure Go Implementation of the OpenGIS Simple Feature Access Specification
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
Clipping and geometric operations for spherical polygons.