Godot Engine – Multi-platform 2D and 3D game engine
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Godot Engine – Multi-platform 2D and 3D game engine
A refreshingly simple data-driven game engine built in Rust
A simple and easy-to-use library to enjoy videogames programming
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
🎮 An open-source game speed modifier.
PlayStation 3 emulator and debugger
DOOM Open Source Release
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
♞ lichess.org: the forever free, adless and open source chess server ♞
Generate any location from the real world in Minecraft with a high level of detail.
A retro game engine for Python
🕹 Retro video game emulation for macOS
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Hydra Launcher is an open-source gaming platform created to be the single tool that you need
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
One framework for creating powerful cross-platform games.
Clone of the Age of Empires II engine 🚀
A beautiful, powerful, self-hosted ROM manager and player.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more