The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
- minecraft
- bukkit
- minecraft-server
- minecraft-api
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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
2D and 3D physics engines focused on performance.
A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter
A high performance, editable terrain system for Godot 4.
Lightweight, facility, high performance golang based game server framework
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Ultra-portable, high performance, open source multimedia framework.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A modern game server management panel built in Rust. Deploy, monitor, and manage Minecraft, Rust, and other game servers with industry-leading performance.
High-performance C# ECS
High performance 2D collision detection system with realistic physics responses.
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
High-performance Vulkan driver with automated resource management and execution
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
High-performance, free and open-source game server management panel. Pterodactyl and Pelican alternative
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
A powerful resolution-handler and rendering library for LÖVE 📐
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
Translatedhigh performance net library for game server
A blueprint adapting VertX to distributed game server