The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
- minecraft
- bukkit
- minecraft-server
- minecraft-api
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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
2D and 3D physics engines focused on performance.
A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter
A high performance, editable terrain system for Godot 4.
Lightweight, facility, high performance golang based game server framework
bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
A modern game server management panel built in Rust. Deploy, monitor, and manage Minecraft, Rust, and other game servers with industry-leading performance.
High performance Lua interpreter implemented in C# for .NET and Unity
High-performance C# ECS
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
High-performance Vulkan driver with automated resource management and execution
High-performance Valorant aimbot with adaptive smooth tracking and precise auto aim. Fully configurable, low detection risk design, clean modular structure. Easy setup for current patch.
Powerful Minecraft FPS booster and performance optimization mod. Dramatically increases frames, reduces lag, and optimizes rendering for 1.20–1.21. Forge & Fabric support, clean modular structure.
High-performance, free and open-source game server management panel. Pterodactyl and Pelican alternative
RTree2D is a 2D immutable R-tree for ultra-fast nearest and intersection queries in plane and spherical coordinates
A powerful resolution-handler and rendering library for LÖVE 📐
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.
high performance net library for game server 适用于游戏项目的高性能网络库
A blueprint adapting VertX to distributed game server