High performance self-hosted photo and video management solution.
- backup-tool
- mobile-app
- photo-gallery
- photos
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High performance self-hosted photo and video management solution.
High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
Optimizing compiler for React
CUDA Templates and Python DSLs for High-Performance Linear Algebra
🔥 Highly performant, light ~1kb and configurable lazy loader in pure JS with no dependencies for responsive images, iframes and more
TranslatedOpen-source manuscript of 《深入理解 AI Infra:量化分析与系统设计》 (In-Depth Understanding of AI Infra: Quantitative Analysis and System Design), by 李博杰 (Li Bojie): starting from hardware constraints and model architecture, it quantitatively derives the system design of LLM inference and training. Includes the full text of the book, a PDF, and companion calculation tools and experiments
:rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
Improved JPEG encoder.
ArrayFire: a general purpose GPU library.
SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
High-performance Toolkit for WebGL-based Data Visualization
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
High performance physically based renderer in C++11
ILGPU JIT Compiler for high-performance .Net GPU programs
A C++ GPU Computing Library for OpenCL
Profiling / Debugging assist tools for iOS. (Memory Leak, OOM, ANR, Hard Stalling, Network, OpenGL, Time Profile ...)
Fast Clojure Matrix Library
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
An animated gif & apng engine for iOS in Swift. Have a great performance on memory and cpu usage.
Image optimization / compression library. This library is able to optimize png, jpg and gif files in very easy and handy way. It uses optipng, pngquant, pngcrush, pngout, gifsicle, jpegoptim and jpegtran tools.
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop