A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
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Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
- game-development
- gdextension
- godot
- godot-engine
Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.
In-browser falling-sand simulation game with over 500 elements and thousands of reactions.
- browser-game
- cellular-automata
- cellular-automaton
- chemistry
A 2D Soft Body and Rigid Body Physics Engine.
- 2d-physics-engine
- game-development
- physics-engine
- rigid-bodies
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
- 2d
- 2d-game
- box2d
- csharp
An interactive physics engine & library.
- physics-engine
- box2d
- physics-simulation-library
- physics-2d