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Tags: Computational geometry
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1–14 of 14 · Most stars

Immutable in-memory R-tree and R*-tree implementations in Java with reactive api

Polygonal Surface Reconstruction from Point Clouds (C++ & Python)

  • surface-reconstruction
  • urban-modeling
  • urban-reconstruction
  • primitive-extraction

open source software for bidimensional and tridimensional remeshing

  • mesh
  • mesh-adaptation
  • anisotropic-mesh-adaptation
  • isotropic-mesh-adaptation

:pushpin: State of the art point location and neighbour finding algorithms for region quadtrees, in Go

  • quadtree
  • go

:spider_web: Compute interesting points, areas, and volumes in simplex meshes of any dimension.

slick is a simple to use polygon collision library inspired by bump.lua