Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
- phaser
- phaserjs
- javascript
- html5-game-development
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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
A simple and easy-to-use library to enjoy videogames programming
Desktop/Android/HTML5/iOS Java game development framework
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Simple DirectMedia Layer
One framework for creating powerful cross-platform games.
A dead simple 2D game engine for Go
State Management and Multiplayer Networking for Turn-Based Games
Simple and Fast Multimedia Library
🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Cross-platform game engine in Rust.
The Cross Platform Game Engine
FNA - Accuracy-focused XNA4 reimplementation for open platforms
Free, cross-platform 2D game engine powered by Haxe and OpenFL
pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
Python MUD/MUX/MUSH/MU* development system
Modern C++ library for the development of real-time graphical applications
:wrench: LibGDX/LWJGL tutorials and examples
(RPG maker) Create RPG-style or similar games more simply with Flame.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A small C# game framework